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On stage,
backstage
The term theatrical propertyy,
better known as a prop,
originated as an object used in a stage
play and similar entertainments to
further the action. Technically, a prop
is any object that gives the scenery,
actors, or performance space specific
period, place, or character. The term
comes from live-performance practice,
especially theatrical methods, but its
modern use extends beyond the
traditional plays and musical, circus,
novelty, comedy, and even
public-speaking performances, to film,
television, and electronic media.
History
Small acting troupes formed during
the renaissance, travelled throughout
Europe. These "companies," functioning
as cooperatives, pooled resources and
divided any income. Many performers
provided their own costumes, but special
items: stage weapons, furniture or other
hand-held devices were considered
"company property," thus the term
"property," which eventually was
shortened to "prop."
[1][2]
Modern
Usage
The term has readily transferred to
television and
motion picture production, where
they are commonly referred to by the
phrase "movie
props." In recent years, the
increasing popularity of
movie memorabilia (a broader term
that also includes costumes) has added
new meaning to the term "prop,"
broadening its existence to include a
valuable after-life as a prized
collector's item. Typically not
available until after a film's premiere,
movie props appearing on-screen are
christened "screen-used",
and can fetch thousands of dollars in
online auctions and charity benefits.
[3][4]
Props are generally distinct from the
costumes worn by the actors the scenery
(sets)
or other large objects that can be
considered part of the stage.
Occasionally, if a
period-piece item of clothing is
handled or otherwise appears on screen,
but is never worn by an actor, then it
would the responsbility of the prop
master, and thus considered a prop. For
example, belts, stockings, hats, and
other normally wearable items may be
considered as props if they are merely
picked up by an actor or used for
alternate purposes. Similarly, a scene
in a shoe store may require numerous
prop shoes to fill the sets shelves, and
therefore will be handled by the
prop master or
set decorator.
Many props are ordinary objects.
However, a prop must read well
from the
house or on-screen, meaning it must
look real to the audience. Many real
objects are poorly adapted to the task
of looking like themselves to an
audience, due to their size, durability,
or color under bright lights, so some
props are specially designed to look
more like the actual item than the real
object would look. In some cases, a prop
is designed to behave differently than
the real object would, often for the
sake of safety.
Examples of special props are:
- A prop sack representing a
burlap bag, that might have one side
starched or
sized to stiffly duplicate a
particular shape which a real (and
limp) burlap bag would be unlikely
to collapse into by chance.
- A
prop weapon (such as a stage gun
or a stage sword) that reads well
but lacks the intentional
harmfulness of the corresponding
real weapon. In the theater, prop
weapons are almost always either
non-operable replicas, or have
safety features to ensure they are
not dangerous. Guns fire caps or
noisy blanks, swords are dulled, and
knives are often made of plastic or
rubber. In film production, fully
functional weapons are occasionally
used, but typically only with
special
smoke blanks instead of real
bullets. The safety and proper
handling of real weapons used as
movie props is the premiere
responsibility of the prop master,
who is often monitored by off-duty
police, fireman, and/or
ATF agents.
- Breakaway objects, such as
balsa-wood furniture, or
candy-glass (mock-glassware made
of crystallized sugar) whose
breakage and debris look real but
rarely cause injury due to their
light weight and weak strcuture.
Even for such seemingly safe props,
very often a
stunt double will replace the
main actor for shots involving use
of breakaway props.
Property
Departmental crossovers
Props will sometimes have crossover
requirements, needing to be addressed by
the different departments.
- If an item is worn it is a
costume. If it is merely held it is
a prop. Hats, watches, glasses,
purses, and even jewelry can be
considered a prop under the right
circumstances. These items may still
need approval from the costume
designer.
- Specialty props such as battery
powered flickering candles, lanterns
or flashlights may be purchased or
pulled by the props designer and be
supervised by the lighting designer
and head electrician.
- Working and nonworking
microphones, hand held and floor
standing, may fall under the prop
department as well as sound. Any
prop that makes an audible noise
loud enough to be picked up by mics
should also be coordinated with the
sound designer as well as any item
that obstructs/mutes or amplifies
sound.
- Musical instruments played on
stage by a performer may also need
to be coordinated with the musical
director and/or orchestra leader.
The choice of evoking the legal
concept of "property" in naming props
probably reflects the issues of prop
management. The performer using a prop
has to eventually let go of it, either
because the character being played does
so, or in order to take a bow or effect
a change of
costume or
makeup. Even if the value of the
item is negligible, the effort of
realizing it is gone and replacing it is
probably not, and it is efficient to
take steps to ensure it is at hand for
the next performance. Thus a prop's
availability to the performer must be
guarded as diligently as an individual's
valued private
property. Two institutions reflect
this need:
- The prop manager, prop
master, or prop-person,
whose sole or overriding
responsibility is being sure
performers get their props. (The
manager of prop weapons and in some
cases real weapons serving as props,
is often a separate person, and is,
in any case, technically the armor.)
- The prop table, where nothing
but props may be left, and nothing
removed except by the prop manager
or the performer to whom the prop is
assigned.
Design,
construct and acquire
Under normal circumstances the
theatrical prop used must be built,
bought, borrowed or pulled from existing
stock. This generally falls under the
responsibility of the
property designerr, coordinator or
director. Usually the head of the
theatre property department, this
position requires artistic as well as
organizational skills. Working in
coordination with the set designer,
costume designer, lighting and
sometimes, sound designer, this
overlapping position has only in recent
years become of greater importance as
props become more and more specialized
and realistic.
Besides the obvious artistic
creations made in the prop workshop,
much of the work done by the property
designer is research, phone searches,
and general footwork in finding needed
items.
Of all the positions within theatre,
the property designer receives the least
accolades. There are no awards for the
props position besides the satisfaction
of the item working well for the
performance.